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GFX Buggers...

Apr
23
Hi everyone,
 

Shortly after launching the VU 0.5.3 we received some reports about graphical issues. We investigated the matter and it appears to be related to the used shader in combination with Intel graphics adapters. Since we're lacking the funds to provide everyone with a decent graphics adapter, we tweaked the ATSv2 shader to support a fallback shader which actually preserves the textures. This new setup has been successfully tested on an intel platform and will be released a.s.a.p.
 

We'll be back soon with more news...